Accolades |
"The largest success is the theme and back story.", "The game scored best in visual art." Judges for 2010 GDC Independent Games Festival |
"I was engaged & interested in the traffic in the blood stream from the start of the game.", "Turning on 'virus mode' was fun!" Richard Levine, game designer & developer of Microsurgeon |
"The design showed good planning & interesting design principles.", "The tutorials helped teach the game." Victor Chelaru, Owner & Development Director, FlatRedBall |
Competitions / Conferences |
Poster/Game Demonstrator |
Selected Exhibitor |
Exhibitor |
Presenter |
Presenter |
Exhibitor |
Winner |
Exhibitor/Finalist |